How to tell stories with larp: The eXperience method
You can now download on Electro-LARP a new guidebook.
It will propose a method to tell stories when you are designing larps.
You can find it...
LARP DAY
Today is the international day to celebrate all larpers around the globe!
Please feel free to share this event with other players from your area and around the world.
More information on the website:...
Shooting – A game about intimacy and complicity
This game is made to be played in a small space : a plain dark room is the ideal game space.
This a game for two players. The first is a photographer and the second her model. It doesn’t matter if the characters are men or women.
There’s no need for an organizer. The two players can follow the instructions below and play.
The game lasts one hour or so but can as well lasts 4 hours if you want to.
Game’s content
During the game the photographer is going to shoot (take...
Writing a LARP – Boost your creativity
Original article: http://www.electro-gn.com/286-ecrituredegn-boostezvotrecreativite
Translation: Karine Coquelin & Leïla Teteau-Surel
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We had already written a paper in the same vein. But the methods to improve one’s own creativity are legion. Amongst the most famous books by creativity theorists, we’ll name Gianni Rodari’s “Grammar of Fantasy”. A work that groups together the most important games and exercises. I’m going to do my best to apply...
Larp Review: Ash wedding
Original post: http://www.electro-gn.com/461-critique-lesnocesdecendre
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The LARP « Les Noces de Cendre » (Ash wedding) takes place in 1945 in Argentina with its troubled politic events. Two sessions have been organized by the association Rôle, in april and may 2012[1]. Véronique Gresset, who signed here her first game, worked during three years to achieve this result. The writing was long; the fictionalized character sheets let us see complex characters mixed up in many plots; the...
Larp documentation – part 3
Original article: http://www.electro-gn.com/1315-quelles-traces-pour-le-jeu-de-role-grandeur-nature-partie-3
Translation: Leïla Teteau-Surel
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Read the 2d part
I talked about the larp testimonies and tried to make you aware of this issue for your next larps. It’s now time to see which testimonies we can leave and how to think about them during the game creation.
The assumption made by these articles is to say the testimonies left by a larp run shoudn’t be left out but quite the...
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