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Tree LARP, part 1/3

24
Sep
Tree LARP, part 1/3
Original post: http://www.electro-gn.com/300-legnpararborescence-premierepartie Translation: Vincent Choupaut — This article follows the article in three parts called « Game and Narration », in which I showed different problems of the free game in Larps when they try to create coherent and relevant stories. I will try now to present you a different game model, which contrasts with free game, and tries to answer this simple question: How to create a game which tells a story with...

The frenchstyle romanesque larp

17
Sep
The frenchstyle romanesque larp
This article was written after a very long discussion with Baptiste Cazes and Pascal Meunier about this genre and its definition. Many thanks to them. When I speak about french larps to international larpers, it’s difficult to put words on something really specific of my country. I could speak about the castles we can rent to have amazing scenery, but it’s not really something about the larp itself (and there are amazing places in other countries). There are many kinds of larps in France....

Larp Review: Just a Little Lovin’

10
Sep
Larp Review: Just a Little Lovin'
Just a Little Lovin’ is a game designed by two Norwegians, Hanne Grasmo and Tor Kjetil Edland. It was played three times since 2011, and I had the chance to play the third run in Denmark this year. We were about 70 people there, during 5 days. The larp is described on its website (http://just-a-little-lovin.blogspot.fr/) as a larp about friendship, desire and the fear of death. The game takes place in America during the early 80’s, among the gay/lesbian/trans/drag community in New York...

Larp Review: Bus Stop

03
Sep
Larp Review: Bus Stop
Bus Stop is a small game about the encounter of people who are going to become friends. It is a feel good game for 3 to 5 players, and it lasts less than two hours with the workshops. You can play it in a small room, or even in the street. This larp is really easy to organize and play. The different scenes are simple, the characters are just sketched and you don’t have to expect a complex story. This game is focused on simple relationships in a small group of friends, and the pleasure to...

A calendar for international larps

28
Aug
A calendar for international larps
A few weeks ago, we announced that a new calendar was available for larp conventions all over the world. We will try to add also the larps which welcome an international audience. Some of them are already in our calendar, and we will try to keep it up to date. If you listen to an international larp which is not in the calendar, please contact us and we will add it: contact@electro-larp.com The calendar is still available...

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Scriptwriting: Boost your creativity

21
Aug
Scriptwriting: Boost your creativity
Original post: http://www.electro-gn.com/316-ecrituredescenarioboostezvotrecreativite Translation: Leïla Teteau-Surel This article propose to apply to larp writing some methods used in other fields. Numerous methods has indeed been developed to improve creativity. Advertisement companies as well as politicians use them. This blog aim at looking for initiatives to promote them and at changing conventions, that’s why it seems interesting to me to talk about how you can overcome conventions...

Game and narration, part 3/3

18
Jul
Game and narration, part 3/3
Original post: http://www.electro-gn.com/302-jeuetnarration-troisiemepartie Translation: Vincent Choupaut Read previous part. We saw the opposition between game and narration, we studied the characteristics of larp which hamper the narrative, and we have now to think about the changes we can do to improve the narrative part of a larp. For that purpose, let us come back to the debate on tension between game and story in larp. About linearity of story The stories we like to live at Movie Theater...

Game and narration, part 2/3

09
Jul
Game and narration, part 2/3
Original post: http://www.electro-gn.com/303-jeuetnarration-deuxiemepartie Translation: Vincent Choupaut In the first part of this article, we saw the opposition between game and narration in video games, and we will study now the consequences for larps. LARP: Game or narrative medium In the world of video games, we often make a difference between two kinds of games, according to the main interaction: –          Games with dominant rules: The player interacts with the rules...

A new calendar for larp conventions

02
Jul
A new calendar for larp conventions
There are a lot of larp conventions in the world, and maybe you want -like us- to go everywhere to speak about larp. So we created a calendar to list them, you can find it here. We will try to update it regularly, but we don’t know every larp conventions in the world. So if you know an event where international people can meet together to share their knowledge about larps, and if you don’t find it in the calendar, please contact us and we will add it :...

Game and narration, part 1/3

27
Jun
Game and narration, part 1/3
Original post: http://www.electro-gn.com/304-jeuetnarration-premierepartie Translation: Vincent Choupaut — This article is stemming from a lecture given at the “GNiales” in 2009. The first part, “Game and Narration”, will try to establish the links between games and stories, and the consequences for larp. A second article, “Tree larp”, will suggest a model to create better stories in larps.   Let me explain: Everything which follows is born after a commonplace conversation...